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CARVEGRAM

Carve a block of cubes into the model hidden inside. Read the numbers on every line, break away what doesn't belong, and watch a butterfly, a treasure map or a suit of armour appear. 300 picross puzzles in 3D across 50 chapters, each solvable by logic alone, taught one calm idea at a time.

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Search Google: Who developed CARVEGRAM?Developer scaleThe operating scale of the game's developer.
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About the Game

Carvegram is a picross-style puzzle game in 3D. Every puzzle is a block of cubes with a model hidden inside. The numbers on each line tell you how many cubes belong there: use them to break away what doesn't, mark what stays, and turn the block until a shape appears.

Learn one idea at a time

Three Puzzle Basics chapters bring in each idea in turn: one number on a line, then two, then circles and squares, then pencil marks and big blocks. Every puzzle needs only what you've already learnt, and the codex keeps each technique close at hand.

300 puzzles, 50 chapters

From a butterfly of sixteen cubes to models a thousand cubes big, across themed volumes such as Pirate's Cove, Sports Day and Fruit & Veg. Every puzzle can be solved by logic alone, no guessing.

Your pace, your challenge

Choose how many clues you see, from All Clues to Expert. Slicers peel the block back layer by layer, and hints, the bomb and a one-colour mode are there when you want them and out of the way when you don't. Earn up to 5 stars for an optional completionist challenge by choosing higher difficulties, for staying within the strike limit and for beating par time.

Features

  • 300 puzzles across 50 chapters

  • 1,500 stars to earn

  • Tutorials and a codex of solving techniques

  • Five clue difficulties, from All Clues to Expert

  • Slicers, pencil marks, hints and a bomb

  • A calm soundtrack that follows you through each chapter

  • 17 languages

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