
CARNAL
CARNAL is a fast and challenging retro FPS straight from the mid '90s. The Sons of Anak are opening portals to extract Dark Matter from the "other side". Combat the possessed soldiers, the manifested demons helping them, and any inanimate objects standing in your way!
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
12 itemsAbout the Game
CARNAL is a fast and challenging old-school shooter taking loving inspiration from the 90's greats made on the Quake and Build Engine.
Enter a strange world filled with mysteries, conspiracies, and paranormal activity.
Mixing classic FPS action with an unsettling horror atmosphere, every episode and unique level will keep you on the edge.

As a chad member of the Realm Defense Force, take on the terror organization known as the Sons of Anak, who have opened portals to the "other side" throughout the city of Seed Valley. Once there they plan to extract Dark Matter in order to build weapons of mass destruction.
Destroy their soldiers and operations, as well as any "other" hostile entities that plan on stopping you.
Be warned: the world looks a lot different on the "other side", and it also probably smells bad.

FEATURES:
3 Episodes with 17 total missions
Diverse human and monster enemies that will murder you
Various guns that are harmful to your health
Keycards, swimming, secrets, and pick-ups
Several unique boss enemies to ruin your pace
Unique retro art style
An archaic Extra Lives system that keeps you going
Two difficulty modes for those who like to measure things
Terrible/offensive humor and game design
An atmosphere and feel unearthed from 1996