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Cards and Dungeons

A roguelike dungeon crawler where every card you play brings power… and punishment. Descend through shifting floors, face brutal bosses, and grow stronger run after run.

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March 5, 2026
149 days ago
Steam Reviews
Positive18 reviews88.9%

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About the Game

Cards and Dungeons is a roguelike dungeon crawler that blends strategic card play with fast-paced action. Choose your hero, equip your deck, and descend through ever-changing dungeons filled with monsters, traps, and brutal bosses. Every run is a test of survival, strategy, and risk management.

CHOOSE YOUR HERO

Start your adventure with one of several heroes, each armed with a distinctive ability and playstyle. Unlock more characters as you progress, opening new ways to conquer the dungeon.

MASTER THE CARDS

Each hero has a basic attack, but true power comes from the cards you assign. Equip up to three cards per run—ranging from devastating attacks to tactical abilities—and use mana to unleash them in battle. Beware: every card played pushes a hidden counter forward, and once it triggers, a random punishment will strike. Cards give you immediate strength, but carry long-term risks.

DESCEND INTO DEADLY DUNGEONS

Procedurally generated floors offer fresh challenges every run. Encounter dangerous biomes, shifting layouts, cunning traps, and enemies that become deadlier the deeper you go. Survive long enough, and you’ll face powerful bosses guarding the path forward.

LOOT, UPGRADE, AND GROW STRONGER

Collect gold to purchase upgrades, mana to power your abilities, and experience gems to level up your heroes. Between runs, expand your arsenal with new cards, improve your characters, and unlock permanent upgrades to push even deeper.

BUILT FOR REPLAYABILITY

With multiple heroes, hundreds of card combinations, random events, punishing drawbacks, and procedurally generated dungeons, no two runs are ever the same. Test your strategies, refine your builds, and challenge higher difficulties as you master the game.

The dungeon awaits—will you conquer the final floor, or be lost to the depths?