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Captain Moviestar 3D

An FPS starring your favorite platformer character Captain Moviestar… now in full three-dimensions. Early 90’s 2.5D-raycaster-style shooter for the proto-boomer set.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Captain Moviestar 3D?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Captain Moviestar 3D?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Captain Moviestar 3D self-published or published by Spy On The Wall?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Captain Moviestar 3D and Spy On The Wall funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Captain Moviestar 3D and Spy On The Wall?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Captain Moviestar 3D?Release statusWhether and how the game has been released.

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About the Game

An FPS starring your favorite platformer character Captain Moviestar… now in full three-dimensions. Early 90’s 2.5D-style raycaster-shooter inspired (Wolfenstein 3D, Chub Gam 3D, Doom, Nite-mare 3D, Ken’s Labyrinth, Rise Of The Triad), y-shearing, jumping, flood-fill sound propagation, 10 weapons, four difficulty modes and 5 episodes of moderately violent action.

Pound your keyboard, gamepad or joystick, scrub your 1-button mouse or trackpad and fight your way through hoards of evil demons, henchmen and monsters. Non-normalized movement vectors so you can strafe-run to speedrun success. Auto-aim so you can play with just arrow-keys, single-stick or d-pad. Localized translations for thirteen languages, so no matter where you are, you can understand what’s going on (or just shoot stuff).

Module-based music, authentic 8-bit sound fx and 15fps particle effects to harass your ears and boggle your mind. 90-degree walls, slopes, environment contrast, reflective mirrors, underwater swimming and hazardous areas all in incredible, eye-popping 6-bit color.

Ten weapons (discluding melee), twenty monsters types, five challenging difficulties and much more planned.