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Capsule Hotel Simulator

Atmospheric experience for those wishing to get in a capsule hotel to catch the vibes of cyberpunky low level of life bordering with coziness

Steam Page
Release
January 24, 2021
5 years and 190 days ago
Steam Reviews
Mixed14 reviews57.1%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Capsule Hotel Simulator self-published or published by Kavkaz Sila Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Capsule Hotel Simulator and Kavkaz Sila Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Capsule Hotel Simulator and Digital Tours Interactive?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

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About the Game




Atmospheric experience for those wishing to get in a capsule hotel to catch the vibes of cyberpunky low level of life bordering with coziness.



To people who love just immersing in atmospheric locations without any additional quests, we hope that this project will be a great addition to collection of visually aesthetically intrinsic experiences.
Simply launch this game and find yourself in such simultaneously retro-futuristic, cozy and confined place or just simply be somewhere new and nice in times of quarantine and inability of people to travel.


Features:

-Experience being in a (retro)cyberpunkish capsule hotel, living in a cozy confined space

-Briefly interact with environment

-A new entry in a "Laying Simulator" genre, following the Bed Lying Simulator. You know, there is a genre called walking simulator. We decided to go an extra mile and created a "laying simulator". Now nothing will distract you from the story! Yay! No more of that ew...gameplay in games.

-First person view

-3d graphics