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Camera Obscura header art

Camera Obscura

An ancient tower in a forgotten land. A lone photographer on a desperate search. Facing dangerous animals, crumbling architecture, and perilous pitfalls, can you reach the summit of the Tower, and perhaps, redemption?

Steam Page
Release
February 19, 2015
11 years and 166 days ago
Steam Reviews
Mostly Positive1,538 reviews72.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Camera Obscura self-published or published by Anteater Games and BindleBot?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Camera Obscura and Anteater Games and BindleBot funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Camera Obscura and Anteater Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

An ancient tower in a forgotten land. A lone photographer on a desperate search. A once-in-a-lifetime chance. Camera Obscura is a puzzle-platformer in which you attempt to summit a ruined tower – a relic of a fanatical sect trying to reach the sun. Facing dangerous animals, crumbling architecture, and perilous pitfalls, can you reach the Summit, and perhaps, redemption?

Camera Obscura uses an innovative "afterimage" mechanic that allows the player to temporarily clone the Tower's architecture in order to span gaps, create staircases, and freeze moving platforms in place. The ability to copy and manipulate each level allows players to find many paths through the tower's 57 maps.

Key Features

  • Innovative "afterimage" mechanic. "Flash" the screen to create a ghostly double of your surroundings. Manipulate the afterimage to turn walls into stairs, platforms into cages, and even defend yourself against the creatures in the tower.

  • Custom level editor. No programming required, just point and click to create platforms, enemies, switches, and doors. Share you levels on the Steam Workshop.

  • Original soundtrack. Listen to 11 beautifully-composed tracks throughout the Tower's eight zones.