
Call of Interview
The is a 2.5D pixel-style turn-based grid-tile tactical game designed by Joshua Rabbit (solo), which is a 3-month final major project for MA Game Design. Players can customise the map using the given map clip, creating advantages for their skills and the plants to fight against HR.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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7 itemsAbout the Game
Customise the map

The plant will help you

Use different skills to fight against the HR


The demo is available and if you have any feedback, please contact me. My email is joshuarabbit2023@outlook.com

The plant will help you

Use different skills to fight against the HR


The demo is available and if you have any feedback, please contact me. My email is joshuarabbit2023@outlook.com