...INDIE

Developer
Publisher
Release
March 18, 2016
10 years and 184 days ago
Steam Reviews
Mixed376 reviews58.8%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
6 itemsAbout the Game
The game is made up of stages, with a puzzle on each stage and story cut-scenes in between. The game has auto-save feature in each stage so if you failed in a certain puzzle, you can try again by clicking continue.
On every stage there will be a trial phase and a battle phase. In the trial phase, the player will be given a puzzle that can be solved alone by thinking or calculating. In the next phase, which is the battle phase, the player will have a match against the AI. Battles require concentration and patience.
Calcu-Late was developed by Blazing Fanfish and is being published by Back To Basics Gaming.
www.BackToBasicsGaming.com
On every stage there will be a trial phase and a battle phase. In the trial phase, the player will be given a puzzle that can be solved alone by thinking or calculating. In the next phase, which is the battle phase, the player will have a match against the AI. Battles require concentration and patience.
Calcu-Late was developed by Blazing Fanfish and is being published by Back To Basics Gaming.
www.BackToBasicsGaming.com
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