
CABALL: sunset hour
Veronica has made a deal with a strange being, and now every shadow seems to follow her with its gaze. Or is it all merely an illusion?
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
10 itemsAbout the Game
Veronica tries to return to her old life and forget about the encounter with mystical creatures. But everything changes when her only amulet ceases to protect her.
In passers-by, dark corners and her own reflection, she sees creepy creatures and hears tantalizing whispers of an approaching holiday.
Veronica finds herself in the epicenter of the Caballs games and is forced to become a full participant.
Features:
A storyline continuation of the "Shackles of the Soul" route of the visual novel CABALL
Two romantic interests
Two endings, with no silly deaths
A visual novel with a mystical atmosphere, a kind of romance and intrigue