
C-TAS: A Virtual Chinese Learning Game
This game is intended to teach the user Chinese in a VR environment.
Developer
Publisher
Release
July 29, 2020
6 years and 5 days ago
Steam Reviews
5 user reviews5 reviews60.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
5 itemsAbout the Game
This is a game that is designed to assist the user's learning and understanding of Chinese by utilizing a VR environment.
Throughout the game, the user will be guided between basic Chinese lessons by CTAS (an abbreviation for Chinese Teaching ASsistant). Currently, two lessons are integrated into the game: Lesson 1 informs the user with basic counting in Chinese, lesson 2 handles basic Chinese vocabulary. After each lesson, there is a short quiz, which will check if the user was truly able to digest the material given.
It is a 1-man developed game by a high school student. Thank you for enjoying.
Throughout the game, the user will be guided between basic Chinese lessons by CTAS (an abbreviation for Chinese Teaching ASsistant). Currently, two lessons are integrated into the game: Lesson 1 informs the user with basic counting in Chinese, lesson 2 handles basic Chinese vocabulary. After each lesson, there is a short quiz, which will check if the user was truly able to digest the material given.
It is a 1-man developed game by a high school student. Thank you for enjoying.