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Broken Tactics

A tactics game that breaks all the rules. Destroy the environment to gain an advantage. Fight in a fantasy world with magical abilities, powerful physical attacks and a cast of memorable characters of your own design. Build your team of resistance fighters to liberate the people of a broken land.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Broken Tactics self-published or published by Chow Chow Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Broken Tactics and Chow Chow Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Broken Tactics and Matt Chauta?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

A tactical turn-based RPG with environmental destruction that breaks the rules of the genre.

Pick your class, build your roster of resistance fighters and put them to the test in interesting scenarios as you struggle to save the world and leave it broken.

Features include:
  • 3 Primary Classes each with 4 subclasses giving your freedom to create a unique stratigical approach
  • Use the environment to your advantage by creating and destroying cover or getting the high ground on your opponent.
  • Take part in the humorous yet soulful tale of a hero trying to navigate the weight of leadership and what it means to be broken.
  • Blends both traditional RPG elements and roguelite elements to make each campaign playtyhrough unique.

Broken Tactics is a out of the box RPG from the vision of solo developer Matt Chauta. The story uses humor and breaks the 4th wall to tell not just a fantasy story about the hero, but also story of game development and the embracing the broken choas of what development and life in general brings.