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Broad Daylight header art

Broad Daylight

The day awaits. Whether it ends with you going to visit family, taking a breath in the park, or hiding inside your apartment, it all can be taken away without you having a say in the matter. Regardless of all the chances that life might provide, one truth persists: carpe diem.

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Developer
Publisher
Release
October 12, 2024
1 year and 293 days ago
Steam Reviews
2 user reviews2 reviews100.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Broad Daylight?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Broad Daylight?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Broad Daylight self-published or published by Vagus Truman?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Broad Daylight and Vagus Truman funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Broad Daylight and Vagus Truman?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Broad Daylight?Release statusWhether and how the game has been released.

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About the Game

When a crisis occurs, instinct dictates that someone else will take responsibility.

What happens when crisis befalls you, and all people will do is watch your plight, and go about their day?

Sometimes they can survive to see the end of the day. Other times, they might not.

Sometimes the choice is in their hands. Other times, they are at the mercy of chance.

What end is within your reach?

Broad Daylight is a game created by Vagus Truman that subverts common horror tropes found in games, where the horror lies in a lack of identity and agency, and the setting is in a brightly lit area. The player adopts the role of a character that just happens to be the victim of a random killing on their way to whatever the day may take them. Each ending, each insight into their character and being, is up for the player to learn and pick up on as their avatar navigates the world.

Play Time

The game should take about 10 to 45 minutes to finish. 

Options

The basic setup of volume and graphics settings are dictated by the engine's base settings, from Low to Ultra graphics, and a slider to control master audio.

Gameplay

It is a basic walking simulator, with a dialogue system in place to have the player assume the mentality of the player's avatar as they navigate the small world.