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BRKÖUT header art

BRKÖUT

Classic brick breaking action with a bizarre twist. Visit another time and place through the eyes of a recovered video game relic.

Steam Page
Release
September 29, 2017
8 years and 309 days ago
Steam Reviews
Positive15 reviews80.0%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is BRKÖUT self-published or published by Stupid Massive Unbelievable Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is BRKÖUT and Stupid Massive Unbelievable Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for BRKÖUT and Fisher Wagg and Simon Wagg and Aaron Taylor?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

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About the Game

Classic Brick-Breaking Action with a Strange Twist


Hone your classic arcade skills or gain some new ones. Discover a new way to break out! BRKÖUT is a complex block breaking game that introduces new mechanics over time. While your ball destroys blocks on the top of the screen, your paddle will also fall apart with each hit. You'll have to collect the bricks and rebuild your paddle in order to keep going!

Explore a Forgotten Classic


Recovered from the archives, BRKÖUT has been remastered for 16:9 displays from the original Vic-30 version. For the first time ever, this game is seeing the light of day. To read more about the Vic-30, you can find a historical article at our website.

BRKÖUT Was Developed with Keyboard Controls in Mind


You may play with a controller or using mouse controls, but BRKÖUT was developed for a different time and place, before computer mice.
Use alternative control methods at your own peril. This game is meant to be played alone, and possibly in the dark.

Features:

  • Unique twist on brick breaking gameplay
  • Unfolding narrative inspired by early home computers
  • Original soundtrack produced by Simon Wagg
  • Approximately 2 hours of content
  • Tons and tons of bricks!


Trailer credits:
All footage taken from BRKÖUT
Music in order of appearance:
Itty Bitty 8-Bit by Kevin Macleod
CORE by Simon Wagg (from the BRKÖUT soundtrack)

Pronunciation guide:
BRKÖUT can be pronounced like Breakout, or however you would say BRKOUT.
It is preferably pronounced Brek-ouht due to the O-umlaut.

About the developers:
BRKÖUT is the first full-length game developed by Fisher and Simon Wagg. It was originally the winner of the Game Theory Fall Game Jam in October of 2015 and has been in different stages of development ever since. Fisher Wagg is an amateur game developer who lives in Richmond, Vermont. Simon Wagg is a digital musician and game design student at Champlain College.

This game, the Vic-30, and the emulation are works of fiction.