indiegame.fan
Breath of the Waters: The Angler header art

Breath of the Waters: The Angler

A realistic fishing simulation with RPG elements, built in Unreal Engine 5. Authentic physics-based feel × open-water exploration — from float to lure and bottom fishing. Read the water, hone your skills, rise from novice to master angler. Fish solo, or team up with friends.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Breath of the Waters: The Angler?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Breath of the Waters: The Angler?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Breath of the Waters: The Angler self-published or published by doyofun?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Breath of the Waters: The Angler and doyofun funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Breath of the Waters: The Angler and doyofun?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Breath of the Waters: The Angler?Release statusWhether and how the game has been released.

Media

13 items

About the Game

The moment your line drops — it's real.

We bringing the most addictive part of real angling — the feel, and the fight — fully into a game.

True Feel, in Every Cast

Casting, reeling, fighting, playing your catch — every motion carries real physics. Line tension, the pull of the current, the bend of a loaded rod, the temperament of each species… every dash and headshake travels straight up the line into your hands. A snapped line or a thrown hook is only a heartbeat away.

Explore the Waters, from Novice to Master

Rivers, lakes, and seas; four seasons, dawn to dusk — the fish follow patterns waiting to be read. Explore unfamiliar waters, read the conditions, find the hotspots, and land the catch you're after with the right gear and tactics. Every haul levels up your rods, reels, lines, and baits, and unlocks new skills — until you become someone this water knows by name.

Many Ways to Fish, Each Its Own Craft

Start with hand-rod angling, then gradually unlock lure fishing, bottom fishing, and more — each with its own rhythm and its own subtleties to master.

Fish Alone, or Alongside Friends

Immersive solo angling sits at the heart of the game, with light social play on top — parties, guilds, and tournaments. Fish in quiet solitude, or head out with friends; the social side never gets in the way of your own pace.

Next-Gen Visuals, Crafted with Care

Built in Unreal Engine 5 (Nanite, Lumen), the game renders the true texture of morning mist, glinting water, and living foliage — with a core realistic-physics system refined over years of development.

The mist hasn't lifted; the water stirs. One rod, one stretch of water — waiting for your line.