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Break The Line header art

Break The Line

| Rogue elements + Free Layout + BattleMastery + Turn-based March | What kind of different experience will it bring ? Will you be able to hold on to a tower caught in a tidal wave of enemy attacks ? May be this is the answer you're looking for.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Break The Line and Break Point Studio funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

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About the Game

This is a strategy tower defense game with random elements.

Tactical Battle

Enemies are no longer mindlessly advancing but launching organized attacks.

Pay attention to your tank's health, adjust formations, and devise strategies to withstand enemy assaults.

Random Upgrades

Hundreds of different skills are randomized.

Adjust your build promptly based on acquired skills to tackle various levels effectively.

Flexible Formation Layout

Each defense tower has a formation skill influencing surrounding units,

while also being affected by nearby units, resulting in dynamic layouts.

Turn-based Progression

Preparation Phase allows leisurely arrangement of formations and strategic deployment according to your preferences.

Battle Phase puts your strategy to the test, requiring constant attention to the battlefield. Demonstrate decisive actions at key positions and moments.