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Brazilian Street Food Simulator

Experience the dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment, vehicles and processes from Brazilian street vendors. A casual simulator game without time pressure.

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
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Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
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About the Game

Your Opportunity to Virtually Experience Brazilian Street Food as a Street Vendor


Play around with the different dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment and processes from Brazilian street vendors. A casual and relaxing simulator game, without time pressure.

  • Detailed simulations of typical Brazilian street food: Sugar Cane Juice, Pastel, Tapioca and Skewer (Espetinho).
  • Play around with the realistic simulation of the dynamics of each different food and equipment involved, inspired from real-life street vendors and real-life Brazilian equipment, such as Sugarcane Mills and Grinders and more.
  • Experience the same setup as street vendors from Brazil, such as using the same vehicles, lettering and furniture style.
  • Experience a typical Brazilian neighborhood urban architecture environment (fictitious location).
  • Relax and play at your own pace, without time constraints.

Solo Indie Game


Hi! My name is Alfred Reinold Baudisch, aka Pardall, and I'm developing this game on my free time, alone (with my dachshund dog, Koda). As a Brazilian living abroad for the past 4 years, I miss Brazilian food and the unique identity and culture of how they sell it, that's why I decided to make this game (plus I love chill simulator games).

I'm trying to replicate every detail involved in each of the food types described above, and I'm not only talking about the food itself, but everything involved around them - because depending on the type of food sold by street vendors, there's a completely different way of presenting and selling it (equipment, furniture, banners, clothing, location, etc.).

For those reasons, this game will be released in chapters, each chapter will be about a food type. The first chapter is a sandbox all about Sugar Cane Juice.