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BRAVERY

Play as a tiny matchstick character in this third-person solo adventure, and set out to find ancient mirrors hidden throughout the world—then repair them using gathered resources. Your fire is your key to progress, helping you overcome the environment and face your enemies.

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About the Game

BRAVERY is a third-person single-player 3D adventure where you play a fragile matchstick character. The core experience is exploration and survival: climb to higher ground (often safer), pause to observe, then plan your route through traps, predators, and environmental hazards.

You rely on matches to light your way and burn specific elements to reveal resources, secrets, and hidden paths. Danger comes in waves—tense chases, sudden threats, environmental surprises—followed by calmer moments where careful planning is your best weapon.

What you do (core gameplay)

  • Explore area by area, with vertical routes and high-ground vantage points

  • Light dark corners, scare certain threats, and open paths using fire

  • Burn specific elements to reveal gear, resources, and clues

  • Manipulate the environment (push objects, stop hazards, trigger small events)

  • Create distractions to slip past enemies and cross exposed spaces

  • Discover secret places, chests, and progression locks (keys, routes, access)

Enemies, traps & hazards

  • Cockroaches, a stalking cat, and a dangerous dog

  • Wasps and stag beetles with crushing pincers

  • Mousetraps and environmental hazards (including wind/fans that can push you)

Orbs & mirrors (main objective)

Vice-orbs are at the heart of BRAVERY. You won’t chase them nonstop, but they are essential: you must ultimately capture six orbs, repair six magical mirrors, and seal each orb inside its mirror.
Once all six mirrors are complete, you must carry them to the island for the final step: destroy the vices for good.

Content & progression

  • Multiple areas/levels with distinct dangers: The House, The Backyard, The Old Well, The Forest, and finally the Island, where everything culminates.

  • Progression-based traversal (including a rhino beetle mount and a pilotable toy helicopter) plus interactive moments that reward curiosity.

  • Already playable: nearly 3 completed areas/levels out of 5, with active development to polish and finish the remaining content.