
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
10 itemsAbout the Game
Disclosure
Please note that this is a very old game, originally published in 2002. It is still fun, but it runs on a 4:3 screen ratio, and a lot has happened in the gaming industry between 2002 and now.
The hero can be a scoundrel!
Engeor, a first-year student at the magical university, becomes one of many victims of the Moharn dictator Wahargem, who is considered a living legend. More than ten years ago, he stood on the highest floor of the Skeldal Tower and, along with his comrades, won the victorious battle at the gate to the forbidden dimension of Zohar. But even a legend does not have the right to destroy someone's life, so Engeor decides to confront not only him but also his own fate.
Genre Combination
The point-and-click adventure, a genre so popular in the nineties, has been supplemented with RPG character development, where the main hero learns spells that are used not only in hexagonal turn-based battles but also for solving adventure tasks.

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