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BRAINSHELL

Have you ever wondered what it would be like to become an Intercontinental Ballistic Missile? A psychological horror experience focusing on immersion, storytelling and audiovisual torment.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
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Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
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About the Game

Have you ever wondered what it would be like to become an Intercontinental Ballistic Missile?

A psychological horror experience focusing on immersion, storytelling and audiovisual torment.

PSYCHOLOGICAL HORROR

Stuck inside a nuclear missile, you are become one with the machine. A being born from flesh and steel, you live to serve one purpose: to fly towards death.

EXPERIMENTAL GAMEPLAY

Press heavy buttons and adjust squeaky levers with one handed mouse only controls. Read dialogue dwelling in the psyche of a broken man.

UNSETTLING STORY

It's the year 1963 in a world that replaced computers with human brains. The nuclear arms race has led to a point of no return. Your government uses propaganda, brainwashing and body modifications to create the ultimate weapon: a conscious nuclear missile.

OPPRESSIVE AUDIO

Original tracks carry the cry of a tormented of a saxophone and evoke a new type of horror. A custom microphone was made to capture the voice of a being born from madness.