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Brainland

Designed for the rehabilitation training of the elderly and people with disabilities, this VR game provides a simulated learning environment for players to develop their motor, cognitive and life skills as well as express through artmaking within the playful experience.

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Developer
Publisher
Release
June 19, 2021
5 years and 45 days ago
Steam Reviews
Positive11 reviews90.9%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Brainland?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Brainland?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Brainland self-published or published by Lee Cheng?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Brainland and Lee Cheng funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Brainland and Lee Cheng?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Brainland?Release statusWhether and how the game has been released.

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About the Game

Designed for the rehabilitation training of the elderly and people with disabilities, this VR game provides a simulated learning environment for players to develop their motor, cognitive and life skills as well as express through artmaking within the playful experience. There are six rooms in BrainLand, each of them comes with different activities targeting the development of the aforesaid attributes.

While VR controllers could be a default option, this VR game supports the use of VIVE Trackers that no buttons are needed to have fun with. This would help the elderly and people with disabilities to play without much cognitive or physical demand.