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BoxesWithGuns

BoxesWithGuns is a 2D neon vertex endless shooter game. Try to survive as long as possible by avoiding collisions with the enemies that spawn. One game equals the length of the background music track playing. Collect dollars and customize your spaceship by adding new boxes and weapons.

Steam Page
Release
April 14, 2015
11 years and 112 days ago
Steam Reviews
Mostly Negative81 reviews21.0%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is BoxesWithGuns self-published or published by Thomas Christof?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is BoxesWithGuns and Thomas Christof funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for BoxesWithGuns and Thomas Christof and Giovanni Rotondo and Thomas S.?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

BoxesWithGuns is a 2D neon vertex endless shooter game. Try to survive as long as possible by avoiding collisions with the enemies that spawn. One game equals the length of the background music track playing. Collect dollars and customize your spaceship by adding new boxes and weapons. Upgrade existing weapons to increase your chances of survival. For temporary boosts, power ups spawn randomly.

Based on the current music playing in the background, the attached weapon systems get enabled or disabled. The blur and bloom effects and pixel destruction are influenced by the music as well.