
Book of Eos
Take a look into the hearts of monsters in an epic adventure inspired by classic console RPGs.
Developer
Publisher
Release
March 15, 2019
7 years and 141 days ago
Steam Reviews
Positive10 reviews80.0%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
On January 1st, I challenged myself to design, develop, and publish a complete game in 1 month. This is that game.
The original idea was to tell a somewhat cliche RPG story with one critical change: You play as the monsters.
Ozymandias is an imp living in the valley near Detritiville. He's a scavenger; searching caves and battlefields for loot and equipment that he can sell and buy supplies, but when he finds an old book with a powerful aura, he is drawn into a quest that spans the continent to uncover the mystery of the book's origins.
I know it's nothing spectacular and it uses mostly premade assets, but hopefully it makes up for that with solid map design and writing.
Thank you for coming on this journey with me.
Features:
Approx. 8-10 hours of dungeon-crawling adventure.
Fun and creative story with deep lore and interesting characters.
No lootboxes.
No pay-to-win BS.
3 different endings.
Controls quick guide:
Z, Space, Enter - Confirm, select actions, talk to people, interact with objects
X, Esc - Cancel commands, back out of options, open the menu
Q/W - Quick switch through characters on equip/status screen
Shift - makes the character dash, except on the overworld map
Arrow Keys - Move
Alt+Enter - Full Screen
The original idea was to tell a somewhat cliche RPG story with one critical change: You play as the monsters.
Ozymandias is an imp living in the valley near Detritiville. He's a scavenger; searching caves and battlefields for loot and equipment that he can sell and buy supplies, but when he finds an old book with a powerful aura, he is drawn into a quest that spans the continent to uncover the mystery of the book's origins.
I know it's nothing spectacular and it uses mostly premade assets, but hopefully it makes up for that with solid map design and writing.
Thank you for coming on this journey with me.
Features:
Approx. 8-10 hours of dungeon-crawling adventure.
Fun and creative story with deep lore and interesting characters.
No lootboxes.
No pay-to-win BS.
3 different endings.
Controls quick guide:
Z, Space, Enter - Confirm, select actions, talk to people, interact with objects
X, Esc - Cancel commands, back out of options, open the menu
Q/W - Quick switch through characters on equip/status screen
Shift - makes the character dash, except on the overworld map
Arrow Keys - Move
Alt+Enter - Full Screen