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Blue Guy Must Die

Survivors-like Early Access: kite toxic bugs in the Forest while your loadout auto-fires, level up, and clear waves. Desert and Factory zones are planned for the full release.

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About the Game

You’re Blue Guy—elite SWAT, last clean suit left. The woods are sick, the bugs are huge, and the trail points toward something worse beyond the trees.

BLUE GUY MUST DIE is a wave-based survivors-like: kite the swarm while your loadout auto-fires, grab gold and pickups mid-fight, and spend XP on sharper weapons and harder powerups.

This Early Access build focuses on the Forest—the first stretch of the mission. Survive wave after wave of oversized toxic bugs, learn the loop, and put down the Forest boss. The full release is planned to continue the fight into the Desert and the leaking Factory.

Key Features (Early Access)

• Survivors-style combat — WASD or click-to-move while weapons lock on and fire for you
• Toxic bug apocalypse — ground crawlers, flying pests, and a Forest boss
• Build your loadout — Knife, Handgun, Uzi, Shotgun, Blade, Grenades, and more as you level
• Power up or perish — speed, damage, attack speed, magnet, shield, HP, and other mid-run upgrades
• Forest zone — the opening gauntlet of the full campaign
• Live with the fallout — crack toxic barrels, dodge waste puddles, and don’t let buffed bugs run you over
• Mercy Drops — parachute supply crates when ammo, health, or luck runs out (if you can afford them)
• Radar, gold, and tough calls — manage resources under pressure and try for a clean clear

Planned for the full release

• Desert zone — the next stretch after the Forest
• Factory zone — the leaking source at the end of the trail
• More bosses and content as the campaign expands

The mission is simple: wipe the hive before it spreads. Early Access starts in the Forest. The full game is planned to finish the job through Desert and Factory.