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blu,

"blu," is a narrative collection of video games that were each developed by a different person. From genres that range from action-packed FPS to calming platformer, "blu," has every genre of a game anyone could ever want. Well, at least I think it does. I'm not really one of the developers.

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ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed blu,?Developer scaleThe operating scale of the game's developer.
Search Google: Who published blu,?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is blu, self-published or published by FISHES CORPORATED?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is blu, and FISHES CORPORATED funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for blu, and FISHCORP GAMES and Francis Yabut and Ethan Do and Jonathan Baterdene and Dareus Paul and Jacob Jung?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of blu,?Release statusWhether and how the game has been released.

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About the Game

This was a narrative collection of video games that were each developed by a different person. All persons involved were given a rough idea of what themes their games should strike, but they were given complete and total creative freedom as to what to make.

All the games in "blu," string together to form a greater narrative. It's experimental, yes, but I think out developers did an ok job. The genres of each game vary wildly, so please adapt your playstyle accordingly and prepare for anything. Ethan tells me I'm not allowed to tell you anything else...

blu, Features:

  • Short & Sweet - roughly an hour of gameplay. 

  • Exploration - explore each game to your heart's content.

  • Unique Storytelling - いろいろな言語で書かれたブルーの色合いを見たことがあるだろう?

  • Many, Many Genres - almost too many to count.

  • Not Developed By Me - I didn't really make this game.