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Blood of Rations

A first-person PvPvE WW2 extraction looter shooter. Slip alone into a war-torn Europe to scavenge what the dead left behind. Hunt loot. Fight deserters and strangers. Extract alive — or lose it all. Every raid begins in your warm, safe bunker. If you're lucky, it ends there too.

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About the Game

Out here, there's one thing worth surviving for: getting home.

Every weapon, every ration, every scrap you drag back makes your bunker stronger.

Everyone else on the map wants to make sure you never get there.

What is Blood of Rations?

 Blood of Rations is a first-person WW2 PvPvE extraction shooter set on the European front, 1944.

 You deploy alone into the night, scavenge what you can carry, and fight whoever — and whatever — you meet on   the way out.

 Everything you extract, you keep. Everything you leave behind is gone for good.

Ardennes Airfield, 1944.

A dead airfield under a black sky — and you are not alone.

Deserters already work the field: some loot quietly, some patrol with rifles up.

The other players do both. No objectives, no commanders, no medals.

Just what you can carry, and the way out.

A Tetris grid is your only carry limit.

A can of peaches is a win.

A legendary rarity MG42 is a story you'll tell tomorrow.

If you extract

To leave, light a green flare and stand in it — the only bright color for miles — for eight long seconds.

Everyone still alive can see exactly where you are.

The hardest part of any raid is the last eight.

Between raids you build.

Thirteen stations to repair and upgrade from what you drag home.

Eat before you deploy, or deploy weak.

The bunker is the only warm place left in the world — and reaching it is the point.

No minimap.

No enemy markers.

Every sound is diegetic.

Boots ringing on a hangar roof, canvas tearing as you search a corpse, the M1 Garand's clip pinging into the dark to tell everyone you're out.

Now in Development

Blood of Rations is being built by one developer with a studio from Norway. Wishlist & follow development and be notified when the game is available. Devlog here: 

If this is the kind of extraction shooter you've been waiting for

one that respects the weight of each raid,

the cost of each death,

and the earned warmth of coming home,

in a WW2 Setting, then you have found it.