
BlockAid
Provide safe passage to a never ending stream of pawns by placing blocks themed around protection, education and livelihood in this minimalistic puzzler created for the HELP: THE GAME compilation!
Developer
Publisher
Release
July 26, 2016
10 years and 8 days ago
Steam Reviews
8 user reviews8 reviews87.5%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
6 itemsAbout the Game
BlockAid is a minimalistic puzzle game centered around providing safe passage for pawns through a maze of raised blocks. By placing tools themed around protection, education and livelihood you lower the blocks and help create a path for these pawns to cross to the other side.
Protection

Place these red blocks to provide additional hearts to each pawn that steps on that square, when a pawn reaches 0 hearts it's game over.
Education

Gain additional turns for each pawn that steps on one of these blue squares, you need turns to be able to continue.
Livelihood

Adding more of these yellow blocks helps increase the your score.
Features
Created as part of the HELP: THE GAME compilation.
Protection

Place these red blocks to provide additional hearts to each pawn that steps on that square, when a pawn reaches 0 hearts it's game over.
Education

Gain additional turns for each pawn that steps on one of these blue squares, you need turns to be able to continue.
Livelihood

Adding more of these yellow blocks helps increase the your score.
Features
- Made in less than 4 days to help support the efforts of the charity War Child
- Easy to learn, hard to master gameplay
- Simple yet relaxing visuals and soundtrack
- Show off your score to the world in the online leaderboard
Created as part of the HELP: THE GAME compilation.
Credits
- Ash Morgan
- Chris Southall
- David Rodriguez
- David Smithson
- Jak Marshall
- Joel Atkinson
- Jon O'Connor
- Lawrence Barnett
- Louis Macan
- Matt Allan
- Nick Adams
- Tony Nguyen
- Yordan Gyurchev