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Block Catching header art

Block Catching

Remember Block Catching? Your nostalgic childhood game of tag — now a multiplayer horror for 2-4 players. Team up with friends, run, hide, and survive in this horror twist on a classic Singaporean game.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Block Catching?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Block Catching?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Block Catching self-published or published by Jarze Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Block Catching and Jarze Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Block Catching and Justus Yew?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Block Catching?Release statusWhether and how the game has been released.

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About the Game

Block Catching is a childhood game of catching that takes place in a building with multiple levels. In this game you will be playing with friends, and one of them will be chosen as a catcher.

  • Play with a group of friends (Mininum of 2 players, Maximum of 4)

  • One of them will be chosen as the 'Catcher'

  • Run, Hide, Scream and take the elevator...do not get caught. Do everything to survive the game of Block Catching.

Every sound matters!

Listen, react, and outsmart your opponents in a sound-driven horror experience.

Catcher transformation when time is running out and there are still survivors.

Hi, I'm Justus Yew, the game creator of Block Catching. Block Catching is inspired by a local Singapore childhood game of tag that is slowly dying out as time pass, and I want our players to be able to experience the fun and excitement that we once had during our younger days, this time through a video game!

Have fun!