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BLEED RUNNER

BLEED RUNNER is a 2.5D cyberpunk beat-em-up in which a lone knight fights an encroaching plague! Suddenly stricken with the disease, seek the cure on the mysterious spaceship and survive by grabbing, throwing, and pummeling enemies for blood.

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Developer
Publisher
Release
December 8, 2023
2 years and 237 days ago
Steam Reviews
Positive26 reviews88.5%

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is BLEED RUNNER self-published or published by USC Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is BLEED RUNNER and USC Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for BLEED RUNNER and Team BLEED?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

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About the Game




BLEED RUNNER is a 2.5D cyberpunk beat-em-up in which a lone knight fights an encroaching plague! Suddenly stricken with the disease, seek the cure on the mysterious spaceship and survive by grabbing, throwing, and pummeling enemies for blood!



  • Survive a lethal plague by leeching your enemies’ blood
  • Bask in the carnage from the perspective of security cameras in 2.5D
  • Sprint through a dangerous spaceship where everything wants you dead

Bonuses
  • Gamepad support and keyboard controls with left- and right-handed bindings
  • Accessibility settings for screenshake and hitstop intensity
  • A DOWNLOADABLE SOUNDTRACK!!




Inspired by classic space operas and ultra-violent combat games, BLEED RUNNER was created in collaboration between USC Games and the Berklee College of Music for USC's CTIN 489 ("Intermediate Game Design and Production") class for the Spring 2023 semester, by:

  • Developers: Gladeline Rufo, Gage Tilly
  • Audio Director/Producer: Carlos M. Bru
  • Composers: Jackson Kubo, Brandon Skylar
  • Sound Designers: Christopher Tan Ken Sen, Malachi del Rosario
  • Publishing: Vikram Gonuguntla, Max Cavun, Luke Todaro, Ed Zobrist
  • Special Thanks: Aaron Cheney, Paul Bellezza, Al Yang, Alex Tomkow