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Blackhall

Blackhall takes place in the 1970s and lets you explore a remote underground shelter that became home to an isolated community. The facility, long abandoned and left to deteriorate, still shows traces of the people who lived there and the society they built.

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Search Google: Who developed Blackhall?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Blackhall?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Blackhall self-published or published by Anton Segovia Lundh and André Åkesson?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Blackhall and Anton Segovia Lundh and André Åkesson funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Blackhall and André Åkesson and Anton Segovia Lundh?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Blackhall?Release statusWhether and how the game has been released.

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About the Game

Blackhall is a slow-burn psychological horror game set in an isolated underground shelter, its decaying passages and abandoned rooms echoing with the presence of those who once lived there. Explore the rotting carcass of a forgotten society, uncovering documents, recordings, and traces of lives long cut off from the outside world.

Blackhall takes place in the 1970s and lets you explore a remote underground shelter that became home to an isolated community. The facility, long abandoned and left to deteriorate, still shows traces of the people who lived there and the society they built. Investigate the remnants of daily life, from living quarters to power and water systems, and uncover the tensions, unrest, and isolation that defined the shelter’s final days.