
Blackfoot Burrows
Sidescrolling. Base building. Tower defense-ing. Rabbit breeding. That kind of stuff.
Developer
Publisher
Release
October 20, 2018
7 years and 288 days ago
Steam Reviews
Positive18 reviews88.9%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
What you get:
Sidescrolling. Base building. Tower defense. Army management. Survival. So many features in such a cute little package!
Not convinced? Fine, have some more fancy words: Unlockable skins. Pixel art. Rabbits. Zombies. Skeletons. Other clichés.
There, did that do the trick? No? Fair enough. The whole "marketing your game" thing is not really my thing.
Future plans (from a dude that is bad at planning):
If this thing takes off, there are some features I'd like to add in the future. This is not a promise or a bribe, I promise.
I personally want Xbox controller support, but people keep asking for WASD movement so you can play the game one-handed.
What are you doing with that other hand, buddy?
-
Update 1.1
(Please note that some reviews might be from before this update)
Added a tutorial
Instead of throwing you in the deep like before, level one now features a short tutorial to get you familiar with the mechanics.
Added story mode
Intertwined with the gameplay you'll now experience a compelling story that spans across all levels.
-
Cheesy pun to end with:
May the fur be with you.
(Yeah, I'm not proud of that one.)
Sidescrolling. Base building. Tower defense. Army management. Survival. So many features in such a cute little package!
Not convinced? Fine, have some more fancy words: Unlockable skins. Pixel art. Rabbits. Zombies. Skeletons. Other clichés.
There, did that do the trick? No? Fair enough. The whole "marketing your game" thing is not really my thing.
Future plans (from a dude that is bad at planning):
If this thing takes off, there are some features I'd like to add in the future. This is not a promise or a bribe, I promise.
I personally want Xbox controller support, but people keep asking for WASD movement so you can play the game one-handed.
What are you doing with that other hand, buddy?
-
Update 1.1
(Please note that some reviews might be from before this update)
Added a tutorial
Instead of throwing you in the deep like before, level one now features a short tutorial to get you familiar with the mechanics.
Added story mode
Intertwined with the gameplay you'll now experience a compelling story that spans across all levels.
-
Cheesy pun to end with:
May the fur be with you.
(Yeah, I'm not proud of that one.)