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BLACK WALLS

Explore a silent, dark maze where observation is everything. Calm, meditative, and mysterious. Light and shadow puzzles reveal hidden paths. Carefully interpret symbolic items, choices shape your ending. Chill Mode: no monster hunts you. Horror Mode: unpredictable horror tension awaits.

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Search Google: Who developed BLACK WALLS?Developer scaleThe operating scale of the game's developer.
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Search Google: Is BLACK WALLS self-published or published by Magic Van Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is BLACK WALLS and Magic Van Games funded?FundingThe known source of funding behind the game.
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13 items

About the Game

Black Walls is a first-person liminal psychological horror game about an isolated astronaut trapped inside a vast monochrome maze. This is a game about observation, there is no clear inside or outside, no reliable sense of direction, and no obvious exit. Only black walls, impossible geometry, and paths hidden in light and shadow.

The Black Maze

Built from monochrome spaces, brutal geometry, and stark light. 

Read The Light

Study how light changes what you can see, read the space around you, and notice where darkness hides paths that may already be in front of you.

Quiet Unease

Where silence, spatial sound, and minimal interface elements keep the focus on presence and unease. Some areas

feel calm and almost peaceful. Others feel wrong.

Symbolic Choices

Carefully interpret objects you discover in the maze. The choices you make will shape your ending.

Chill Mode

Explore at your own pace, focusing on atmosphere, direction-finding, and discovery without a monster hunting you.

Horror Mode

For survival horror tension with an unpredictable threat that can appear in different places and moments.

Story in Silence

Rather than direct exposition, BLACK WALLS tells its story through architecture, symbols, atmosphere, and the decisions you make.