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BITROOM header art

BITROOM

BITROOM is not a long story in the adventure genre about a teenager named Max. Max is an ordinary schoolboy who dreams of becoming a game developer, but he did not expect that this would lead to such consequences.

Steam Page
Release
October 9, 2020
5 years and 298 days ago
Steam Reviews
Positive13 reviews84.6%

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ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed BITROOM?Developer scaleThe operating scale of the game's developer.
Search Google: Who published BITROOM?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is BITROOM self-published or published by Piotr Shishkov?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is BITROOM and Piotr Shishkov funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for BITROOM and Piotr Shishkov?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of BITROOM?Release statusWhether and how the game has been released.

Media

19 items

About the Game

Photo Sensitivity Warning

A small percentage of people may experience seizures when exposed to certain lights, patterns, or images, even if you have not had epilepsy or seizures in the past.


BITROOM is not a long adventure story about a teenager named Max. Max is an ordinary schoolboy who dreams of becoming a game developer, but he did not expect that this would lead to such consequences.

Gameplay


The game contains the following gameplay elements:
  • Weapon and combat system
  • Dialogues and notes
  • Challenging enemies
  • Quick Time Event System
And Much More!

Game Styles


The game combines a combination of 2D and 3D style. The entire environment is made in 3D style, while characters, enemies and elements of interaction are in 2D style.

Difficult to understand Plot


The game has a rather complicated plot and not everyone will be able to understand exactly what it is about the first time. It is recommended that you carefully delve into the dialogues and read all the notes scattered across the locations.

Level Of Difficulty


You cannot choose the difficulty level yourself, you need to carefully examine all the locations in order to know how you will have to act in the future if the enemy suddenly catches you by surprise. Try not to bypass additional locations, there can be a lot of useful things.