...INDIE

Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
10 itemsAbout the Game
Make your own unique character’s build:
Do you want to be a warrior with a two-handed sword and cast fireballs? You are welcome!
Learn magic spell from the School of The Lightning and use a bow - not a single bandit will withstand an arrow with an electric charge
Develop magic skills as you want:
Attack enemies from a distance or enchant your weapon to cause additional magic damage
Find an especial way to defeat enemies:
Each enemy has their own weakness and vulnerability, exploit it
Different locations and biomes: from swamps to palace rooms:
Each level has unique room disposition so a player won't be able to remember where to find loot and enemies. This feature increases replayability by times
Loot an equipment from enemies and chests:
Use an equipment of defeated enemies while going through the dungeon
Riddles and puzzles:
Every level has a puzzle that leads to secret chambers and corridors which brings game experience to a new level
Do you want to be a warrior with a two-handed sword and cast fireballs? You are welcome!
Learn magic spell from the School of The Lightning and use a bow - not a single bandit will withstand an arrow with an electric charge
Develop magic skills as you want:
Attack enemies from a distance or enchant your weapon to cause additional magic damage
Find an especial way to defeat enemies:
Each enemy has their own weakness and vulnerability, exploit it
Different locations and biomes: from swamps to palace rooms:
Each level has unique room disposition so a player won't be able to remember where to find loot and enemies. This feature increases replayability by times
Loot an equipment from enemies and chests:
Use an equipment of defeated enemies while going through the dungeon
Riddles and puzzles:
Every level has a puzzle that leads to secret chambers and corridors which brings game experience to a new level
YouTube Videos
Most viewedNo videos are available for this game yet.
User Comments
Join the conversation in this game’s community chat.