
BEKI, Do You Copy?
A first-person space roguelike that dares you to press every button (even the ones you shouldn’t). Your signal is fading… Do you copy?
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
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10 itemsAbout the Game
A first-person, pixel-art space roguelike where every run is an adventure worth telling… if you survive long enough.
At the helm of your spaceship, the only thing standing between you and an unpredictable galaxy is your mastery of the cockpit.
You and your three crewmates have been given an impossible mission: contain the black holes spreading across the galaxy before everything collapses into nothingness.
Your radio crackles: a distress call, a shady trader, a hostile ship. Every encounter is a choice, and every fight, a gamble. Hack, bargain, fight… or run?
BEKI's combat system is as ruthless as it is strategic. Only pilots who understand the galaxy survive. Enemies have unique abilities that force you to adapt on the fly. Upgrade your modules, improvise with limited resources, and survive long enough to reach the next beacon.
Your victory also depends on how you manage your scarce resources: myco-fuel, energy, scrap… Invest in combat modules? Save for the next station? Upgrade weapons or shields? Choose one enemy over another? Repair… or pray?
A first-person cockpit view that dares you to press every button (even the wrong one).
A tactical combat system that rewards bold decisions.
Radio encounters that reveal more about the universe and its inhabitants.
Customizable ship modules to combine and optimize during each run.
Permadeath, because there are no second chances in space.
One cockpit. Three crewmates. A thousand ways to die… and no run like the last.
Welcome aboard BEKI. Do you copy?

