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Being John Gogh header art

Being John Gogh

"Being John Gogh" is a life simulation game where you play as John, navigating through a world rendered in the style of Van Gogh's paintings, focusing on improving relationships, managing health, and enhancing charisma to find happiness on Bozca Island.

Steam Page
Release
October 3, 2024
1 year and 303 days ago
Steam Reviews
1 user reviews1 reviews0.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Being John Gogh?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Being John Gogh?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Being John Gogh self-published or published by Procrast Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Being John Gogh and Procrast Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Being John Gogh and Procrast Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Being John Gogh?Release statusWhether and how the game has been released.

Media

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About the Game

"Being John Gogh" is a 3rd person life simulation game where you help John regain his lost life on Bozca Island, focusing on improving relationships, health, and charisma through interactions that reflect the artistic style of Van Gogh's paintings.

The game's characteristic is in its integration of art and life simulation, where players engage with a world rendered in the style of Van Gogh's masterpieces, aiming to make John happy by navigating through life's challenges.

(This is a special texture version of our game Being john)