indiegame.fan
Behelade header art

Behelade

Fight your way through this challenging Bullet Hell Shoot ‘Em Up, consisting of 5 stages full of beautiful, intricate patterns and bosses. Wield the magic sword “Behelade” to find out what is behind the mysterious power that made the forest creatures go on a mad Danmaku rampage!

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Behelade?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Behelade?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Behelade self-published or published by Zimmerbyte Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Behelade and Zimmerbyte Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Behelade and Zimmerbyte Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Behelade?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Features

  • Five short but intense stages without filler

  • Practice mode for individual stages or even just the boss fights

  • Special input handling for game pad joysticks to allow for precise movements even with a normal controller

  • You can save and view replays of your attempts

  • The game scales to take advantage of vertical screens ("tate")

  • A reason to let go of the shoot button (scoring)

  • Tiny file size: A full-fledged game, only using around 10MB of storage

Gameplay

A classic bullet hell shoot ‘em up.

Dodge enemy bullets while returning fire to open gaps in the enemies’ formation. Fight bosses with complex patterns. Persevere and find your route through the five short but intense stages. This game will not waste your time with trivial filler sections while you practice.

When you get hit, you enter a "melee mode" for a short time. During this time, you are invulnerable and will emit blue flames in an aura around you. You can use this to quickly fly into enemies, dealing a good amount of damage, before the time is up and you have to retreat to a safer spot. This turns getting hit into a more active situation, instead of merely waiting until you can shoot again.

Score is gained by hitting and defeating enemies, but also used up when shooting. Yes, this means there is a reason to let go of the fire button and aim more carefully when going for high scores! There are other scoring mechanisms as well, like bullet grazing and bonuses for beating stages with some lives and bombs left.

Story

While there is no in-game text telling the story, there is still a background that explains the stages and enemies you will face. The Behelade is a magic sword that grants the power of the Blue Flame. You play as a young female knight, the wielder of this blade, who sets out to investigate the source of the strange power that made the forest creatures go mad.