indiegame.fan
BECKONED header art

BECKONED

A Meticulously Handcrafted Epic Adventure, with a Real-Time Twist to JRPG Turn Base Combat Systems. Master the environment and challenge morale-crushing bosses with the help from majiq Loden Shards found along the way.

Steam Page
Developer
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is BECKONED self-published or published by Zade Studios LLC?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is BECKONED and Zade Studios LLC funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for BECKONED and Zade Studios?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

10 items

About the Game

BECKONED is a single-player adventure, driven by progressive role-playing combat mechanics.
The story follows a boy (Taujh) searching for a crystal pendant which could contain his lost memories. Accompanied by two others (Enelh and Leign), they scurry across the landscape of Devanis while being swept up in a whirlwind of trouble. Mastering their surroundings and choosing to help a land riddled with fear, they must reclaim the pendant before its lost for good and maybe then, Taujh will finally know who he is. Release date and price is TBA.

***Dev Note:
We are beginners, breakin' all the rules. We are making a high-def, hand-animated, cinematic, 20-hour epic, JRPG using Unreal4 Blueprint engine. Hope everyone enjoys!