
BECKONED
A Meticulously Handcrafted Epic Adventure, with a Real-Time Twist to JRPG Turn Base Combat Systems. Master the environment and challenge morale-crushing bosses with the help from majiq Loden Shards found along the way.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
10 itemsAbout the Game
BECKONED is a single-player adventure, driven by progressive role-playing combat mechanics.
The story follows a boy (Taujh) searching for a crystal pendant which could contain his lost memories. Accompanied by two others (Enelh and Leign), they scurry across the landscape of Devanis while being swept up in a whirlwind of trouble. Mastering their surroundings and choosing to help a land riddled with fear, they must reclaim the pendant before its lost for good and maybe then, Taujh will finally know who he is. Release date and price is TBA.
***Dev Note:
We are beginners, breakin' all the rules. We are making a high-def, hand-animated, cinematic, 20-hour epic, JRPG using Unreal4 Blueprint engine. Hope everyone enjoys!
The story follows a boy (Taujh) searching for a crystal pendant which could contain his lost memories. Accompanied by two others (Enelh and Leign), they scurry across the landscape of Devanis while being swept up in a whirlwind of trouble. Mastering their surroundings and choosing to help a land riddled with fear, they must reclaim the pendant before its lost for good and maybe then, Taujh will finally know who he is. Release date and price is TBA.
***Dev Note:
We are beginners, breakin' all the rules. We are making a high-def, hand-animated, cinematic, 20-hour epic, JRPG using Unreal4 Blueprint engine. Hope everyone enjoys!