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Because The World Died

Retro pixel art RPG set in a dying world full of coldness, rats, and hard choices. Survive long enough to uncover your past... or die. Nonlinear narrative. Money and resources. Many endings. Zero mercy. Why? Because The World Died.

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Developer
Publisher
Release
June 7, 2024
2 years and 56 days ago
Steam Reviews
Positive10 reviews100.0%

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Game contextLatest: IGF Team
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Because The World Died and Artur Klepacz funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

9 items

About the Game

You’re not a hero. 

You’re just someone who woke up in a cold, broken world: with no memory, no future, and maybe no hope.

Will you figure out who you were?
Will you survive long enough to matter?

Navigate a post-apocalyptic town filled with factions, decay, and uncomfortable choices. Hunt rats, sell their meat, go mad from hunger, or maybe-somehow start a business.
Violence is risky. Even rats can kill you.
Money talks. Water is a privilege. And death? Always an option.

Who are you, and do you even care about the answer?

Features

  • nonlinear story with many endings

  • companions with strong personalities

  • dark humor & grim choices

  • economy-focused survival (money and resources)

  • post-apocalyptic farming

  • rats. many rats. some hate you. one might love you.

  • grinding poverty and insanity

  • free demo included (first 3 days, saves compatible with the full game)