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Beards vs. Claws

Dig tunnels, build bridges, and blast your way through walls towards victory in this unique first-person shooter where anything is possible.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Beards vs. Claws?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Beards vs. Claws?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Beards vs. Claws self-published or published by ZeroByter Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Beards vs. Claws and ZeroByter Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Beards vs. Claws and ZeroByter Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Beards vs. Claws?Release statusWhether and how the game has been released.

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About the Game

Beards vs. Claws is a fun, chaotic first-person sandbox shooter set in a fully destructible world environment where the battlefield is never static, and every match reshapes the map.

A fully destructible sandbox where the map changes with every decision. Dig, build, and destroy to adapt the battlefield to your strategy.

Everything in the world can be destroyed, mined, or built upon in real time - from the ground below to the walls and towers above.

Dig tunnels to flank your enemies, carve out trenches for cover, or build bridges and platforms to gain the high ground. The terrain is a tool, a weapon, and a strategy all at once.

As players fight, dig, and build, the environment is constantly reshaped by rocket explosions, bridges and newly carved tunnels throughout the map.

Jump into fast-paced multiplayer matches with friends, or play solo against bots. Beards vs. Claws offers a variety of classic and sandbox-style gamemodes, including:

  • Gem Rush - dig towards, capture, and recover precious underground gems

  • Deathmatch (free for all)

  • Team Deathmatch

  • Shifting Hill - a moving variant of King of the Hill

  • King of the Hill

  • Capture the Flag

  • Sandbox - no limits, cheats enabled, do whatever you want

Whether you want competitive chaos or pure experimentation, there’s a mode to match your playstyle.

Every level in Beards vs. Claws is created using the official built-in level editor - which is also freely available to all players.

Create your own custom maps, experiment with terrain and layouts, and share your creations with the Steam Workshop community. Play maps made by other players to keep the experience fresh and unpredictable.