indiegame.fan
Be Missed and Remembered: The Letter from Mayoiga header art

Be Missed and Remembered: The Letter from Mayoiga

Set in 1972 (Showa 47), this story follows a high school student on his yearly summer visit to his grandparents’ rural home. Spending quiet, nostalgic days with his sister and the villagers, he begins to believe this peaceful summer might last… until an encounter in the mountains changes everything.

Steam Page
Developer
Publisher
Release
July 9, 2026
24 days ago
Steam Reviews
Very Positive80 reviews96.3%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed for this release.
Search Google: Is Be Missed and Remembered: The Letter from Mayoiga self-published or published by OVERLAP GAMES?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Be Missed and Remembered: The Letter from Mayoiga and OVERLAP GAMES funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Be Missed and Remembered: The Letter from Mayoiga and NEKONEKO-SOFT?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

8 items

About the Game

Do you remember your childhood?

From Nekoneko Soft and OVERLAP GAMES comes a slightly bittersweet mythic tale.

- Story by Tomo Kataoka — the “prince of storytelling” known for narcissu.

- Character concepts by Werkbau of “Christmas Tina – 泡沫冬景 –”.

- Episodic storyline.

- Full Japanese voice acting.

- Total playtime: 7–10 hours.

- Tuned to a length that makes you want to binge straight through to the end.

- Streamlined controls for a smooth read.

- Once you finish the story, revisit your memories in Gallery mode.

- Experience an authentic Japanese folklore adventure set in a nostalgic 1970s summer.

Genre: Visual Novel

Title: Be Missed and Remembered: The Letter from Mayoiga

"If, against my wish,

In the world of sorrows still,

I for long should live;

How then I would pine, alas!

For this moon of middle-night."

— From the Hundred Poem Anthology by Sanjouin (No. 68)

Stage: The Lost House (Mayoiga) still exists in the modern world.

 Q: Why has its existence never been known to anyone?

 A: It is hidden from view — located in a remote mountain area, and typically submerged beneath a lake.

 A: No one approaches it — the nearby village carries a terrible legend.

 A: No one remembers — once you leave Mayoiga, all memories of the time spent there vanish.

The setting is 50 years ago, 1972 (Showa 47).

The protagonist, a high school student, is heading to his grandparents’ countryside home.

A short trip taken during summer vacation, a yearly tradition.

Spending time with his sister, peacefully interacting with the villagers, but…

"Do not enter the mountains. You will be cursed."

There seems to be such a legend in the village.

People believed that monsters lived in the mountains, and if cursed, terrible things would happen.

“The era of moon rockets — it’s completely unscientific.”

The protagonist doesn’t believe it at all, but there’s another reason.

He had actually seen the monster’s lair before.

He knew it was just an old shrine.

Without hesitation, he set out again toward the forbidden place.

Walking through the countless torii gates that stood exposed in the mountains,

He finally saw the old shrine rising from the lake once more.

Without hesitation, he entered the shrine, but then a strange question arose.

…Why hadn’t I entered here before?

Having come this far, he should have gone inside,

but for some reason, he couldn’t remember anything from that time.

“Looks like you’ve grown taller?”

A voice rang out.

He recognized the voice’s owner.

More precisely, it was something he remembered once inside.

“…How many years have passed since then?”

“Five years and three days.”

We met again, after 1827 days.

Neither of us bothered to ask for names. We already knew each other.

But this “knowing”

wasn’t something guaranteed for the future…

CHARACTERS

Credits

Original Character Design: Werkbau / Zerui Su

Original Character Design Cooperation: Werkbau / Hua Juan

Original Visuals: Akino Takehiko / Ankoromochi

Scenario: Tomo Kataoka

Background Art: KyaruMii / Yumeji Miyoruno

CG Graphics: Asanegi Momiji / Ijiyama

SD Graphics: Hikanyan

Music: project lights

Logo Design: Nachi Kio

UI Design: KOME WORKS

Programmer: Juro Izumi

Producer: Tadafumi Kamioka (OVERLAP)

Assistant Producer: Ryoichi Terai (OVERLAP) / Yuichi Umezaki (Three Waves)

Director: Tomo Kataoka

Special Cooperation: Nekoday / YAMAYURI GAMES

Development: Nekoneko Soft