
BattleBlade
BattleBlade is a 2D Fighter game with Bullet Hell elements featuring a story-based campaign about Gods and Demons fighting for Earth. Read visual novel style dialogue to discover the truth! BattleBlade also features a local multiplayer versus mode allowing you to battle your friends!
Developer
Publisher
Release
August 31, 2018
7 years and 337 days ago
Steam Reviews
8 user reviews8 reviews62.5%
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Game contextLatest: IGF Team
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|---|---|---|
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Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
12 itemsAbout the Game
BattleBlade is a 2D Fighter game with a heavy focus on narrative as well as fast, difficult gameplay and light Bullet Hell elements. BattleBlade features an hour long Campaign with 5 battles along with visual novel style dialogue detailing Kaiku's valiant attempt at defending Earth from Vanto and his horde of Demons. As well as the campaign, the game features a PVP Versus mode allowing for you to battle your friends and live out your dream battles. But that's not all, BattleBlade also features a PVE Versus mode allowing for you to fight an AI Opponent of whomever you choose and train yourself!
Moraliyen is the commander of the Gods, and he has commanded Kaiku, the Goddess of Earth to protect Earth from a recent attack by the Demons. Kaiku accepts this task, after all, this is not the first time she has been given this objective, in fact, she's getting a bit bored of having to do it. What Kaiku does not realize is that this task may not be as familiar as it first seems.
I created this game as a solo developer over the course of one year, and I really hope you enjoy playing it.
Moraliyen is the commander of the Gods, and he has commanded Kaiku, the Goddess of Earth to protect Earth from a recent attack by the Demons. Kaiku accepts this task, after all, this is not the first time she has been given this objective, in fact, she's getting a bit bored of having to do it. What Kaiku does not realize is that this task may not be as familiar as it first seems.
I created this game as a solo developer over the course of one year, and I really hope you enjoy playing it.
- 2D Fighter Gameplay
- Visual Novel Style Dialogue
- Narrative with twists and turns inspired by Kingdom Hearts
- Local Multiplayer Gameplay
- Perplexing and Extraordinary Characters