indiegame.fan
Bass Blasters header art

Bass Blasters

Bass blasters is a survival twin sticks shooter that builds levels based on the audio you choose to upload! Shoot varying projectiles at a wide array of enemies that spawn based on the activity of the different audio channels.

Steam Page
Developer
Publisher
Release
September 7, 2022
3 years and 330 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Bass Blasters?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Bass Blasters?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Bass Blasters self-published or published by Phippe?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Bass Blasters and Phippe funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Bass Blasters and Phippe?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Bass Blasters?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Bass blasters is a survival twin sticks shooter that builds levels based on the audio you choose to upload! Choose your favourite .mp3 or .wav and fight your way through the hordes of procedurally spawned enemies to earn a high score.

Projectile and enemy spawns vary based on the pitch of the song, as well as the overall volume. Choose a slow soothing song for an easy time, or a hectic energetic song for the true bass blasting experience.

Earn score by mowing down enemies. Keep your multiplier up by destroying consecutive enemies without being hit.