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BARREN

BARREN is a road-trip immersive sim featuring realistic weapon simulation that takes place in a vast cold and nostalgic desert.

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Release
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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed BARREN?Developer scaleThe operating scale of the game's developer.
Search Google: Who published BARREN?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is BARREN self-published or published by Veilleur Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is BARREN and Veilleur Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for BARREN and Veilleur Studio?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of BARREN?Release statusWhether and how the game has been released.

Media

18 items

About the Game

The goal of BARREN is to deliver a deeply immersive and replayable experience through demanding gameplay, diverse enemies, environmental storytelling and a highly interactive world.

Features

  • Realistic weapon simulation enabled by a fully procedural animation system

  • Varying points of interests with lots of tactical layouts

  • Physical enemies

  • Multiple biomes

  • Light survival mechanics

  • Extensive object interactions

  • Environnemental story telling