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Barbotine header art

Barbotine

An atmospheric horror micro-game that touches on topics of anxiety, isolation, body image and obsessive habits with a surreal PSX aesthetic.

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Developer
Publisher
Release
March 8, 2024
2 years and 146 days ago
Steam Reviews
Very Positive175 reviews90.3%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Barbotine and Alex Rassloff funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Barbotine and Alex Rassloff?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

Media

18 items

About the Game

Barbotine is a very short, experimental and linear game designed to be completed in a single sitting (20 - 30 minutes). There is no save system and minimal replay value. It can be played for FREE or donated to on itch.io.

Features:

  • Explore your progressively distorting apartment across 7 levels and indulge in the increasingly uncanny atmosphere.

  • Engage in a tense melee combat system against a peculiar enemy (Easy mode now available in the pause menu!).

  • Dig a big hole.

Music sampled from freesound. Creator credits:

Soundmatch24, Thehorsevalse, Volvion, Univ_lyon3, Keygenerator, Saintsamael, Doctor_Dreamchip, Arseniiv, Clacksberg, Giouseppe, Tobiasz 'unfa' Karoń, DZeDeNZ, David819