
BARBARIC
Disappointed by the shocking lack of cooperative multiplayer rogue-likes? Meet BARBARIC, a fast, fun dungeon-crawling adventure for you and up to three friends!
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
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9 itemsAbout the Game
Disappointed by the shocking lack of cooperative multiplayer rogue-likes? Meet BARBARIC, a fast, fun dungeon-crawling adventure for you and up to three friends!
Enter the grimdark fantasy world of Aldderas and choose one of eight powerful heroes; team up with others to embark on one of 100 billion different adventures!
Explore, fight, and puzzle-solve your ways to one of the dungeon bosses, ancient evils which will test your mastery of real-time, collaborative, skill-based combat.
The dungeon boss only drops one prize, and friendly fire is on ... Will you help your companion escape with the boon? Or will you stab them from behind and keep it for yourself?
BARBARIC is co-op ... until it's not.
Enter the grimdark fantasy world of Aldderas and choose one of eight powerful heroes; team up with others to embark on one of 100 billion different adventures!
Explore, fight, and puzzle-solve your ways to one of the dungeon bosses, ancient evils which will test your mastery of real-time, collaborative, skill-based combat.
The dungeon boss only drops one prize, and friendly fire is on ... Will you help your companion escape with the boon? Or will you stab them from behind and keep it for yourself?
BARBARIC is co-op ... until it's not.