
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
12 itemsAbout the Game
"Never release this from its glass prison."
He read the warning. He freed it anyway.
Something is wrong with the house at Jagged Shore Cliff. The walls remember. The dark moves when you look away. And in a dusty cabinet, behind cracked glass, a doll named Baptiste has waited a long time to be let out.
Now the doors don't open the way they should. The floors whisper. Reality bends a little more with every step, and the boy who freed the doll starts to wonder how much of this is real, and how much is coming from inside his own head.
A FRESH START THAT BECAME A NIGHTMARE
After a terrible family tragedy, Sara and her young son Tom come to Jagged Shore Cliff for a new beginning. What should have been a safe home becomes a nightmare that makes no sense, pushing them to the edge of their sanity and their will to survive. As Tom, you'll explore the mansion's dark halls, uncover what happened here, and face both the forces stalking the house and the grief tearing at you from the inside.
HORROR THROUGH A CHILD'S EYES
Baptiste is a story-driven horror game seen through the eyes of a frightened boy trying to cope with loss. Every shadow feels bigger. Every threat feels heavier. Every room asks if you're brave enough to keep moving. The fear here is slow and heavy, built from atmosphere, sound, and real emotion, as grief slowly fractures a family and blurs the line between what is real and what is a nightmare.
KEY FEATURES
Play as a child: See the horror through the eyes of a boy still shaken by loss, where every shadow feels larger and every threat more overwhelming.
Slow, creeping dread: Fear built from atmosphere, sharp sound design, and real emotion. Darkness itself becomes your worst enemy.
A world that falls apart: The line between the game and a nightmare blurs further with every step, mirroring a mind pushed past its limit.
Explore and uncover: Search a mansion where horror waits in every corner, piece together clues, and solve puzzles that reveal its dark and gruesome past.
A story worth surviving: Every note, whisper, and discovery deepens a story about grief, family, and the slow slide into madness, with chilling reveals that keep you on edge to the very end.
The mansion is waiting. So is Baptiste.
Dare you step inside? Be careful. While you look for answers, Baptiste is looking for you.
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