
Ball Partner
turn-based marbles battle game。Go to all corners of the game to find various monsters, become partners with them, train them, challenge the competition and win the championship together.
Developer
Publisher
Release
August 18, 2021
4 years and 349 days ago
Steam Reviews
4 user reviews4 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
19 itemsAbout the Game
This is a turn-based marbles battle game.
Monster system
This is a game to capture monsters, build teams, and fight.
Players can obtain new monsters by capturing monsters by using props in battle.
Most monsters can evolve into new forms by increasing their levels.
Have a higher ability value after evolution.
Battle system
8 VS 8
Only 4 monsters can act, and the other 4 are in standby mode.
Standby can be exchanged with non-standby。
According to the action progress bar, decide who should act first.
Use the mouse to determine the direction of the marbles.
Under normal circumstances, collisions will not cause damage and can reduce enemy MP.
Restraint system
Every monster has element attributes.
Each skill also has element attributes.
When the element attribute of this skill, restraint, and the element attribute of this monster, the damage is doubled.
When the monster's elemental attributes, resistance, and the elemental attributes of this skill, the damage is weakened.
Friendship SKILL System
Touching teammates in battle can trigger friendship skills.
Friendship skills are simple skills that cause a small amount of damage, move farther, and restore a small amount of life.
story
This is a simple story.
The protagonist came to another world, became a trainer, and embarked on a journey to participate in the competition with his partners.
Monster system
This is a game to capture monsters, build teams, and fight.
Players can obtain new monsters by capturing monsters by using props in battle.
Most monsters can evolve into new forms by increasing their levels.
Have a higher ability value after evolution.
Battle system
8 VS 8
Only 4 monsters can act, and the other 4 are in standby mode.
Standby can be exchanged with non-standby。
According to the action progress bar, decide who should act first.
Use the mouse to determine the direction of the marbles.
Under normal circumstances, collisions will not cause damage and can reduce enemy MP.
Restraint system
Every monster has element attributes.
Each skill also has element attributes.
When the element attribute of this skill, restraint, and the element attribute of this monster, the damage is doubled.
When the monster's elemental attributes, resistance, and the elemental attributes of this skill, the damage is weakened.
Friendship SKILL System
Touching teammates in battle can trigger friendship skills.
Friendship skills are simple skills that cause a small amount of damage, move farther, and restore a small amount of life.
story
This is a simple story.
The protagonist came to another world, became a trainer, and embarked on a journey to participate in the competition with his partners.