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Ball Hunter header art

Ball Hunter

The hunter embarks on a journey into the deep forest of Tiger Mountain. Discover the secrets of the deepest part of the forest, unravel the mysteries of animals turning into spheres, and restore the forest to its original appearance.

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Search Google: Who developed Ball Hunter?Developer scaleThe operating scale of the game's developer.
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About the Game

About

The story takes place in a small village called Jingyang Gang at the foot of Tiger Mountain. Our protagonist celebrates his 18th birthday, a day in which he chooses to become a hunter. When the coming-of-age ceremony was performed for him in the village, the earth suddenly shook violently, and a sudden change occurred. The animals outside the village have all turned into spherical shapes, and in order to solve this mystery, the hunter embarks on a journey into the deep forest of Tiger Mountain.

Talk to the village chief and complete the exploration tasks he has entrusted to drive the storyline forward. Talk to other villagers in the village and solve their troubles to advance the side story and get extra rewards.

Hunt wild beasts outside the village to obtain resources, sell their hunted items in exchange for gold coins, and buy powerful equipment at the village's blacksmith shop and props to improve their fighting ability and survivability。

Take on hunting missions in the Bounty Guild, defeat powerful monsters, and earn class points rewards. Use points to level up hunter classes, earn hunter class skills, equipment, and unlock more difficult hunting missions.

Discover the secrets of the deepest part of the forest, unravel the mysteries of animals turning into spheres, and restore the forest to its original appearance.

Feature

  • The difficulty of the game increases dramatically as the levels increase, making it ideal for those who are more than willing to challenge themselves.
  • The perspective and operation of traditional ARPG games
  • Three sets of skill trees for players to choose from, with different attributes plus points, you can play different tricks
  • Random equipment stat values
  • Free bonus points for each player Lv upgrade
  • Six attributes create your unique character:Strength Agility Speed Stamina Dexterity Lucky
  • Weapons and equipment can be accumulated to experience upgrades
  • Wild maps are randomly generated
  • Each time the player returns to the village, the character level will return to zero, the equipment level will be zero, and when the player leaves for the forest, they can regain experience to upgrade the character level and equipment level.
  • All items have their own weight, and players cannot carry anything that exceeds their own weight
  • Players are designed with a hunger level. Once hunger is felt, the automatic recovery of life and strength will stop. Players can restore hunger by eating food.
  • After the player dies, the player will leave a grave in the same place, and the game will start from the village again, and the player's new random map must contain the player's grave.