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Ball Breakers

Welcome to dodgeball-yeeting heaven. Throw, punch, block, catch, dodge, slide and more in this ball and powerup slinging mayhem simulator. What build will you master? The choice is yours but no matter what - you won't stop laughing, that much is a guarantee.

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About the Game

Get the memers and let's play some dodgeball! Matchmake as a group of up to 4 Breakers or go lonewolf style - doesn't matter, either way you'll be ragdolling before you know it. Team Ball is for the casuals and let's you respawn, FFA is pure unfiltered fart-punching heaven, and Classic, well, you better bring your catching glue... Each game mode provides almost as much distinct flavor as the Breakers-League Food Fight map and whether or not you'll be spending the match in the Loser's Hut depends entirely on your ability to abide by the Five Deez.

No microtransactions and no horse armor DLCs, that's my promise to you. Every Breaker and every stat is fully customizable. You'll be able to bring your own identity into every online match in the form of playstyle, animations, and character skins. With 9 tweakable stats and perks, 6 unique Breakers, 5 animation sets with choosable animations, and a whole load of preset slots - you'll be able to test different builds, showcase funny taunts, celebrations, throws, slides, and dodges, and stunt on anyone who dares show up across that truly explosive white midline.

Ball Breakers is NOT a generic dodgeball game and if you dared to think so then think again. Each playstyle allows you to craft a unique dodgeball experience so you always come prepared. Powerups can act as a buff by bringing a teammate back from dehydration or as a debuff forcing your opponents to - err, you'll find out that one in game. Catching is HARD. Blocking is a two-fer. You can punch people IN the balls WITH balls. Virtually every skill is intertwined and there's no hard caps on how you choose to play.

Ball Breakers is launching with proximity voice chat, parties, ranked, level progression, and more and the roadmap doesn't end there. We've got plans for ALL SORTS of different gamemodes, animations, new Breakers, new powerups, new maps, and more. The fun absolutely does not end at launch.

Ball Breakers Key Features

  • 6 customizable Breakers with 9 customizable stats and perks, and 5 sets of customizable animations

  • Hilarity ensues with farts, tazers, exhaustion, the runs, and more. Force debuffs onto opponents or consume powerups for yourself but the laughing never stops

  • Client-side prediction and server-side rewind so your throws feel good over the network and you never miss a ragdoll

  • Throw, block, punch, catch, steal, slide, and dodge - movement feels fun and playing is rewarding

  • Great for casuals, great for hardcore gamers. Ball Breakers was modeled after Rocket League in the sense that I wanted the skill ceiling to be as low as possible for having fun, but as high as possible for players who want to min/max

  • Proximity voice chat, taunt your enemies in the Losers Hut or call for a pass from your friends live in the arena

  • 8 player lobbies with 4 player parties so you and your friends can get yeeted together

  • Ranked, level progression, achievements, and more are all stored for you

  • Not a live-service game. Ball Breakers will never be taken from you because I ran out of money - for $10 it's yours forever

  • Made by a single developer with a tremendous amount of appreciation for everyone who has or will give Ball Breakers a chance!