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Backrooms: Exit 8 header art

Backrooms: Exit 8

SCP-6876 has escaped. Your mission: retrieve 8 vials of water for DARPA to synthesize into a poison against it. Carefully observe each stall to escape the Endless Bathrooms, avoid SCP-6876, and reach 'Room 8'

Developer
Publisher
Release
June 25, 2026
110 days ago
Steam Reviews
3 user reviews3 reviews100.0%
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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Backrooms: Exit 8?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Backrooms: Exit 8?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Backrooms: Exit 8 self-published or published by Luke Gayson?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Backrooms: Exit 8 and Luke Gayson funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Backrooms: Exit 8 and Luke Gayson?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Backrooms: Exit 8?Release statusWhether and how the game has been released.

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About the Game

SCP-6876 has escaped.

You are a soldier sent down into SCP-6876's lair, to retrieve 8 viable samples of the water this creature inhabits.

Intelligence shows that water is its source of power.

Every molecule of SCP-6876 exudes radiation, which leaks into the water it lives in.

DARPA scientists have found a way to synthesize this water into a poison, lethal to its kind.

However, once you enter SCP-6876's lair, you might never leave.

Spot the procedurally-generated anomalies, go through the right doors, and you just might reach Room 8 alive...

Backrooms: Exit 8 is a short psychological horror game, set in an endless maze of bathroom stalls, which can only be escaped through observing each stall carefully.

Inspired by The Exit 8, a truly wonderful game, This is one of my first horror games.

Play Time

10-20 minutes per playthrough.

Infinite variations.

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